INCREASE STUDENTS' MOTIVATION TO LEARN IN PRIMARY SCHOOL WITH THE HELP OF GAMIFICATION
Abstract
: In the modern educational process, more and more attention is paid to finding new methods to increase students' motivation. One of such methods is gamification - the introduction of game elements into the educational process. This article is devoted to the study of the possibilities of gamification as a tool to increase the motivation of primary school students. The theoretical foundations of gamification, its advantages and limitations, as well as practical examples of use in the educational process are considered. The results of the study show that gamification helps to increase interest in learning, develop independent work skills and improve academic performance.
Keywords
gamification, motivation, primary school, game elements, educational process, learning activities.How to Cite
References
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