DEVELOPING LESSONS BASED ON DEVELOPMENTAL GAMES IN PRIMARY EDUCATION
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Abstract
This article discusses the methodological foundations of utilizing developmental games and differentiated approaches based on the STEAM (Science, Technology, Engineering, Arts, and Mathematics) methodology in primary education. It outlines methods for organizing the learning process in a more engaging, effective, and individualized manner for young learners. The article analyzes opportunities to enhance students' creative thinking, problem-solving skills, and readiness for independent learning through the integration of play-based activities, interdisciplinary integration, and individualized learning strategies.
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References
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